This constructor is an implementation detail. Do not use this.
Adds the component provided to the end of the layout. The newly added component becomes the selected component.
Duplicates the currently selected component. The copy gets placed right after the selected component and becomes the newly selected component.
Encodes the layout's state as JSON based on the timer provided. You can use this to visualize all of the components of a layout, while it is still being edited by the Layout Editor.
Moves the selected component to the index provided. You may not provide an invalid index.
Moves the selected component down, unless the last component is selected.
Moves the selected component up, unless the first component is selected.
Removes the currently selected component, unless there's only one component in the layout. The next component becomes the selected component. If there's none, the previous component becomes the selected component instead.
Selects the component with the given index in order to modify its settings. Only a single component is selected at any given time. You may not provide an invalid index.
Sets a setting's value of the selected component by its setting index to the given value.
This panics if the type of the value to be set is not compatible with the type of the setting's value. A panic can also occur if the index of the setting provided is out of bounds.
Sets a setting's value of the general settings by its setting index to the given value.
This panics if the type of the value to be set is not compatible with the type of the setting's value. A panic can also occur if the index of the setting provided is out of bounds.
Returns the state of the Layout Editor.
Encodes the Layout Editor's state as JSON in order to visualize it.
Updates the layout's state based on the timer provided.
Updates the layout's state based on the timer provided and encodes it as JSON.
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The Layout Editor allows modifying Layouts while ensuring all the different invariants of the Layout objects are upheld no matter what kind of operations are being applied. It provides the current state of the editor as state objects that can be visualized by any kind of User Interface.