SplitScript reference / WiiEmulator
WiiEmulator
struct
struct WiiEmulator
Retains discovered Nintendo Wii MEM1 and MEM2 mappings.
Reads accept the original console addresses and decode every MemoryReadable scalar, struct field, and fixed-array element as big endian. Dolphin and 64-bit RetroArch with dolphin_libretro.dll are supported.
Examples
Use the attached Wii memory provider
let emulator: WiiEmulator = wii
Capabilities
| Member | Description | Available through |
|---|---|---|
| MemoryReader | Reads typed values and bounded strings from an address space. |
Methods
| Member | Description | Available through |
|---|---|---|
| read | Reads one fixed-layout value from this address space. | Available through MemoryReader |
| readUtf16Le | Reads a bounded NUL-terminated little-endian UTF-16 string. | Available through MemoryReader |
| readUtf8 | Reads a bounded NUL-terminated UTF-8 string. | Available through MemoryReader |
| read | Reads a typed value from emulated Wii memory. |