asr/game_engine/godot/cpp/type_info.rs
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use crate::{string::ArrayCString, Address64, Error, Process};
use super::Ptr;
/// The class `TypeInfo` holds implementation-specific information about a
/// type, including the name of the type and means to compare two types for
/// equality or collating order. This is the class returned by
/// [`Ptr<VTable>::get_type_info`].
///
/// [`std::type_info`](https://en.cppreference.com/w/cpp/types/type_info)
#[derive(Debug, Copy, Clone)]
#[repr(transparent)]
pub struct TypeInfo;
impl Ptr<TypeInfo> {
/// Returns a GCC/Clang mangled null-terminated character string containing
/// the name of the type. No guarantees are given; in particular, the
/// returned string can be identical for several types.
///
/// [`std::type_info::name`](https://en.cppreference.com/w/cpp/types/type_info/name)
pub fn get_mangled_name<const N: usize>(
self,
process: &Process,
) -> Result<ArrayCString<N>, Error> {
let name_ptr: Address64 = self.read_at_byte_offset(0x8, process)?;
process.read(name_ptr)
}
/// Checks if the mangled name of the type matches the given string.
pub fn matches_mangled_name<const N: usize>(
self,
mangled_name: &[u8; N],
process: &Process,
) -> Result<bool, Error> {
Ok(self.get_mangled_name::<N>(process)?.matches(mangled_name))
}
}